Expand Your Author Brand – Transmedia
with Karen Snyder
I was quite
comfortable with my writing routine, thank you very much, and entirely
uncomfortable with the tech world. Therefore, I found Karen Snyder’s recent
course, “The Power of Transmedia” (RWA U) thought provoking and often well
beyond my skill level.
Snyder has
plunged where no romance writer has gone before — into the deep end of the transmedia
pool. An author, director, and transmedia producer, she is currently producing
the world’s first transmedia historical romance series, “The Elements Club.”
Transmedia Defined
When I signed
up for the week-long online course, I had only a vague notion of what transmedia
entailed or how it could boost sales of my Young Adult series, The Teen Wytche
Saga (Spell Check, Book 1, Spell Struck, Book 2, and Spell Fire, to be released
in November 2013).
Snyder defines
transmedia as:
“…transmedia is a form of
storytelling that involves relaying a story across at least three different
media platforms with each platform offering unique content rather than
repurposed assets.
Transmedia
stories exhibit the following four properties:
1.
all platforms (mobile, web, TV, print, etc.) are considered from the
inception of the project as valid vehicles to support narrative;
2.
different platforms are used to tell different aspects of a story;
3.
participation and sharing is (sic) encouraged (but not necessary);
4.
while users are encouraged to draw connections between platforms,
stories can exist separately from one another in the fictive universe.
In the
example of The Elements Club, the story is spread across ebooks, interactive
ebooks, casual video games, online episodes, website and social media. Each
media offers a deeper level of engagement with the world of the club…”
For Writers – the Heart of
Transmedia
Authors can
extend their brand, assets, and fan base by creating cross-platform stories.
These are not re-purposed works, but rather new, related, and often,
interactive content. In other words, the author creates a mix-media franchise.
Snyder challenged her students to imagine spin-offs for their books, including video
games, Behind-the-Scenes books, graphic novels, music CDS, YouTube videos, and
more.
Disney is a
master of transmedia. From each hit movie, they’ll spin books, musicals, CDs,
clothing, dolls, ice shows, coloring books, and more. Film series such as Star Wars and the Matrix have similarly
extended their brands. Popular television shows, including The Walking Dead, Dexter, Breaking Bad, and Nikita, have created interactive video, mobile, and social media games,
related talk shows, and other cross media platforms. Snyder used The Walking Dead as a prime example of
transmedia success.
http://www.transmedialab.org/en/the-blog-en/case-study-en/the-walking-dead-a-tentacular-transmedia-success/
Transmedia – the Long Game
Mix-media
franchises take time to develop. Snyder’s The
Elements Club, set in Victorian London, follows the lives and loves of its
various club members, with new segments released every six months. According to
Snyder,
“A segment is
a group of products that focus on the romance of a specific couple in The
Elements Club series. Products include epub eBooks, interactive ebooks books,
casual video games, online episodes, live events and over time, ancillary
products.”
Some of these
big-budget, tech-savvy ideas will require financial backing for many mid-list
and indie-published authors. But others, like posting related content on social
media platforms, are within everyone’s grasp.
For me, with
a recent publication (Spell Struck) to promote and a third book (Spell Fire)
due to release in November, the thought of adding transmedia is both daunting
and intriguing. Now that Karen Snyder has planted the transmedia seed, there is
no turning back. The trick will be to expand within my skill set and budget. The
ideas are percolating. Game on.
© 2013 Ariella Moon
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